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Ducati Desmosedici RR for RIDE video game

I was modelled and textured this Ducati in 2014 for RIDE video game of Milestone. In this year I decided to rework on this beautiful motorbike. Exported the model into Substance Painter, set up the game ready maps (duffise, normal..etc) with shaders. After this process, I exported textures from Substance, set up shaders in 3ds max and rendered in Vray

Ducati Desmosedici RR