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Balazs Tabanyi
3D Generalist
Budapest, Hungary

Skills

Shading3D Animation3D Modeling3D VisualizationEnvironment ModelingHard Surface ModelingLightingParticle EffectsRiggingTexturingUV MappingGame DevelopmentPhotographyArchitectural VisualizationRetopologyPhotogrammetryPBR TexturingCloth SimulationInterior Design

Software proficiency

3ds Max
3ds Max
Maya
Maya
V-Ray
V-Ray
ZBrush
ZBrush
Mudbox
Mudbox
Pixplant
Pixplant
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Agisoft
Agisoft
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
CloudCompare
CloudCompare
Houdini
Houdini

Productions

  • Ride3
    • Video Game
      Ride 3
    • Year
      2018
    • Role
      high and low poly model, UV layout, map bakes, texture paint
    • Company
      Milestone
  • Motogp 15 cover
    • Video Game
      MotoGP 15
    • Year
      2015
    • Role
      high and low poly model, UV layout, map bakes, texture paint
    • Company
      Milestone
  • Ride cover
    • Video Game
      RIDE
    • Year
      2015
    • Role
      high and low poly model, UV layout, map bakes, texture paint
    • Company
      Milestone
  • Mxgp cover
    • Video Game
      MXGP
    • Year
      2013
    • Role
      Texture paint
    • Company
      Milestone

Experience

  • 3D Artist at Aimotive Ltd.
    Budapest
    February 2018 - June 2020

  • 3D Generalist at Pazirik Ltd.
    Pécs, Hungary
    February 2014 - September 2017